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61. [WTS] Blueprint copies for invention (contracts in Metropolis) - in Sell Orders [original thread]
I am selling some bpc's in batches of 5. These are meant for invention primarily, but you can use them however you see fit! The contracts are set up in Metropolis Region and won't be delivered. These are the five contracts I have set up: - 5x 12...
- by Gorek Loc - at 2008.08.18 18:54:00
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62. POS Cruise missiles and Interceptors - in Science and Industry [original thread]
Also, if your tower is in hugh-sec, they will not be able to field dreads to kill you fast. If you are in low-sec, it's probably best to unanchor everything and flee the scene with your stuff Unless you are prepared to risk your tower and turre...
- by Gorek Loc - at 2008.07.23 10:41:00
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63. POS Cruise missiles and Interceptors - in Science and Industry [original thread]
Unanchor all your labs and other structures of value. This is why they war-dec you. They want to shoot your Tower and take your labs for profit. Online the cruise missile turrets and keep the POS up. Remember to fill it up with Strontium. This w...
- by Gorek Loc - at 2008.07.23 10:39:00
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64. Tactical combat - in Player Features and Ideas Discussion [original thread]
Originally by: Zirconium Blade Your ideas are poorly thought out. They would add no benefit, and only annoyance to the game. Exception is the first one, which is already implimented to an extent. If your second idea was implimented in a f...
- by Gorek Loc - at 2008.06.19 18:49:00
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65. Tactical combat - in Player Features and Ideas Discussion [original thread]
Now we are talking I'd agree with you that the fleet commander should be able to move ships around with the click of a button. But that's not what I want either. By giving more acurate control of the ships, we can form real tactical formations...
- by Gorek Loc - at 2008.06.19 18:42:00
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66. Tactical combat - in Player Features and Ideas Discussion [original thread]
Originally by: Zirconium Blade No thanks. Very constructive... are you a regular to the features and ideas forums ?
- by Gorek Loc - at 2008.06.19 18:31:00
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67. Tactical combat - in Player Features and Ideas Discussion [original thread]
We need to implement real tactics and formations into the game. I have read that these are desirable by CCP, but seemingly they are not sure how to implement them. Things like real-world tactical and strategical maneuvers that could massively out...
- by Gorek Loc - at 2008.06.19 18:20:00
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68. FanFest 2008 information lacking ? - in Events and Gatherings Archive [original thread]
Dear CCP, If you want people to join the FanFest, you need to be a bit quicker. We need more information on prices of the tickets, the FanFest 2008 site up and going and finally get some decent information about the FanFest up too. There's only ...
- by Gorek Loc - at 2008.06.18 22:54:00
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69. Bounties revisited - in Test Server Feedback [original thread]
Edited by: Gorek Loc on 06/06/2008 18:09:08 I'm not saying these are good ideas, just some out loud brainstorming. You are welcome to put in some constructive ideas as well. I am not sure why I put 3rd point in there... it's brainstorming, th...
- by Gorek Loc - at 2008.06.06 18:09:00
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70. Bounties revisited - in Test Server Feedback [original thread]
Edited by: Gorek Loc on 06/06/2008 18:00:02 I know bounties are broken, but how can we fix them? We could have a system that places bounties on players that shoot another player-ship. This could be an automatic CONCORD sanctioned action. Mayb...
- by Gorek Loc - at 2008.06.06 17:58:00
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71. Test server: Requests for account reactivation and unbanning - in Test Server Feedback [original thread]
Edited by: Gorek Loc on 06/06/2008 17:26:49 Originally by: allahakbarbanzai Just reactivated my account a week or so ago. Please reactivate me for Singularity. Account name: xxxxxxxxxxx Character name: Serene Prophet Thanks. ...
- by Gorek Loc - at 2008.06.06 17:26:00
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72. Test server: Requests for account reactivation and unbanning - in Test Server Feedback [original thread]
Can I please be reactivated on Sisi ? Pretty please with lots of sugar on top
- by Gorek Loc - at 2008.06.05 21:19:00
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73. Build cost of a Golem? - in Science and Industry [original thread]
Great sheets and layout. However, have you updated the prices for the components lately ? You have Morphite at 4k isk, an most of the components at 8k isk. These prices do not reflect the cost of the market at all. I am in empire and Morphite is ...
- by Gorek Loc - at 2008.05.16 05:31:00
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74. Invention success-rate going down ? - in Science and Industry [original thread]
Thanks for an honest answer, though I have to admit that picture made me laugh I just needed some input on whether others had experinced the same, you most simply didn't... I'll be righ back on trak, to continue inventing!
- by Gorek Loc - at 2008.05.14 20:03:00
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75. Invention success-rate going down ? - in Science and Industry [original thread]
Originally by: Salvis Tallan Everytime I see one of these threads I cry a little. Nice, I'd like the picture
- by Gorek Loc - at 2008.05.14 18:32:00
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76. Invention success-rate going down ? - in Science and Industry [original thread]
Edited by: Gorek Loc on 14/05/2008 18:32:45 I didn't mean chance-based variantions... I do about 250-300 inventions-attempts per week. These last 1-2 weeks, my success has dropped drastically. From that many attempts, I'd expect an average at...
- by Gorek Loc - at 2008.05.14 18:31:00
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77. Invention success-rate going down ? - in Science and Industry [original thread]
Edited by: Gorek Loc on 14/05/2008 15:19:59 I have had a rather unfortunate runs of inventions lately, so I asked my corp-mates why. They had experienced the exact same thing. Invention-success going from approx. 2/3 to almost 1/3. This starte...
- by Gorek Loc - at 2008.05.14 15:17:00
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78. search corp-assets - in Player Features and Ideas Discussion [original thread]
I have experience losing several blueprints in my corp hangars. For a while, only to find them again somewhere I didn't expect. Sometimes they are in a ship's cargobay, other times they are in a container. I have normally bought 'replacements' for...
- by Gorek Loc - at 2008.05.09 21:10:00
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79. Invention chance - in Science and Industry [original thread]
Originally by: Kazuo Ishiguro I have my doubts about formulas that return figures of over 100% for a probability under certain circumstances, unless there is no example of anyone ever failing a job under those circumstances. I might have t...
- by Gorek Loc - at 2008.05.03 09:00:00
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80. Invention chance - in Science and Industry [original thread]
I found this at Chruker's site: Chruker's Invetion Chance It states that the difference between using a ship or module for invention. The chance improves by less than 1% for using ships to invent. This means that inventing large ships is mostly...
- by Gorek Loc - at 2008.05.03 08:02:00
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